PvP Tourney Rules
*GETTING THERE*
This event is in Fel, and there is a rune locked down at the castle.
To start the fight participants will be called to the fighting area, the ref will ask you to flag on him (this means attacking the ref so both people are grey, in this way murder counts can`t be given). If the duel is a long one, and someone goes blue, don`t give counts, giving counts at this event could lead to you being removed from the stone. A wall of stone will be cast, and once it drops, you can buff and drink pots. From this point following the rules, which are posted further down here, you try to make you opponent go OOooOOoo.
RULES
- M^F/B-C/M*F members and candidates, and invited guests.
- No magic weapons, no magic armor, no magic items (this includes stat/skill jewelry).
- No Vet Reward cloaks/Robes
- Only non-runic crafted melee weapons are allowed. Colored ingots are fine, runics or enhanced are not.
- All types of crafted bows/crossbows are allowed.
- Any craftable armor is allowed, of any ingot or hide type, including scale. Enhanced armor is not allowed.
- The exception to this is two spell channeling shields that may be used by any participants. Their total resist is only 1% (These are primarily provided for parry mages).
- Pre-poisoned weapons are not allowed. Fighters with the poisoning skill may poison their blades once the fight has started.
- Pre casting of buff spells and drinking of pots will be allowed as soon as the wall is cast, combat starts when the wall drops.
- No casting of field spells, or summoning.
- No pets, this includes spectators. Please stable your pets before arriving at the tower.
- No looting.
- No stealing.
- Resources (i.e. orange petals) are allowed
- Loss of connection during a fight will result in that fighter losing the match.
- In the interest of keeping the tourney progressing and not dragging out the fights, at the ten minute mark, the referee will call both participants to hold. Both will retreat to their starting point and heal/med up. When the fight resumes, it will proceed with no potions and no healing (either by bandies or mage/paladin skills).
- Tournaments may be single elimination (the exception being fighters who lose in the semi-finals will be asked to stay and fight for 3rd place), Double Elimination, or Round Robin based on the number of participants.
- All fighters are subject to snooping by the staff.
- Any spectator inference will result in the spectator being banned and the fight starting over.
- No one is permitted inside the fighting area except the fighters for that match and the ref.
- Fighters may not hide or cast invisible during there fight
- To reduce lag anyone not fighting will be asked to hide during the fight. Players who consistently do not hide will be removed from the tower.
- No smack talking. The point is to prove what you can do… If you just “owned” someone we all will have seen it, no need to spout off about it.
- The ref will have final say over any match, issues or complaints with the rules will not be discussed until after the tournament has ended.